Sciweavers

13137 search results - page 62 / 2628
» A Science of Software Design
Sort
View
ITICSE
2004
ACM
15 years 8 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
102
Voted
BEHAVIOURIT
2007
91views more  BEHAVIOURIT 2007»
15 years 2 months ago
Reality is our laboratory: communities of practice in applied computer science
This paper presents a longitudinal study of the course ‘High-tech Entrepreneurship and New Media’. The course design is based on socio-cultural theories of learning and consid...
Markus Rohde, Ralf Klamma, Matthias Jarke, Volker ...
ACSE
1998
ACM
15 years 6 months ago
Extending HCI in the computer science curriculum
This paper discusses the teaching of Human-Computer Interaction (HCI) at opposite ends of the Computer Science course curriculum. We provide tips on course content within final-y...
Andy Cockburn, Tim Bell
128
Voted
SIGCSE
2006
ACM
188views Education» more  SIGCSE 2006»
15 years 8 months ago
A data mining course for computer science: primary sources and implementations
An undergraduate elective course in data mining provides a strong opportunity for students to learn research skills, practice data structures, and enhance their understanding of a...
David R. Musicant
93
Voted
DESRIST
2009
Springer
118views Education» more  DESRIST 2009»
15 years 7 months ago
Building theory in the sciences of the artificial
This essay extends Simon’s arguments in the Sciences of the Artificial to a critical examination of how theorizing in Information Technology disciplines should occur. The essay ...
Shirley Gregor