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ITS
1998
Springer
213views Multimedia» more  ITS 1998»
14 years 1 months ago
Component-Based Construction of a Science Learning Space
We present a vision for learning environments, called Science Learning Spaces, that are rich in engaging content and activities, provide constructive experiences in scientific proc...
Kenneth R. Koedinger, Daniel D. Suthers, Kenneth D...
CSEE
2011
Springer
13 years 13 days ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie

Lecture Notes
700views
15 years 6 months ago
Foundations of Computer Science
"This course has two objectives. First (and obvious) is to teach programming. Second is to present some fundamental principles of computer science, especially algorithm desi...
Lawrence C Paulson
CHI
2011
ACM
13 years 15 days ago
Creek watch: pairing usefulness and usability for successful citizen science
Citizen science projects can collect a wealth of scientific data, but that data is only helpful if it is actually used. While previous citizen science research has mostly focused ...
Sunyoung Kim, Christine Robson, Thomas Zimmerman, ...
CSCW
2004
ACM
14 years 2 months ago
Introducing collaboration into an application development environment
We present contextual collaboration, an approach to building collaborative systems that embeds collaborative capabilities into core applications, and discuss its advantages. We de...
Susanne Hupfer, Li-Te Cheng, Steven Ross, John F. ...