We propose path-merging as a refinement of techniques used to make linked data structures partially persistent. Path-merging supports bursts of operations between any two adjacent ...
Khaireel A. Mohamed, Tobias Langner, Thomas Ottman...
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...
We explore the natural question of whether all NP-complete problems have a common restriction under which they are polynomially solvable. More precisely, we study what languages a...
We present a novel representation and algorithm, ReduceM, for memory efficient ray tracing of large scenes. ReduceM exploits the connectivity between triangles in a mesh and decom...
Christian Lauterbach, Sung-Eui Yoon, Ming Tang, Di...
This paper describes discriminative language modeling for a large vocabulary speech recognition task. We contrast two parameter estimation methods: the perceptron algorithm, and a...