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TEI
2009
ACM
120views Hardware» more  TEI 2009»
14 years 3 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
WOA
2003
13 years 10 months ago
An Integrated Resource Management Architecture for Wireless Smart Environments
— Pervasive and ubiquitous computing is enabling the implementation of “smart environments”, i.e., environments where applications support and enhance the abilities of their ...
Paolo Bellavista, Antonio Corradi, Silvia Vecchi
HCI
2007
13 years 10 months ago
Inhabitant Guidance of Smart Environments
Abstract. With the convergence of technologies in artificial intelligence, humancomputer interfaces, and pervasive computing, the idea of a “smart environment” is becoming a re...
Parisa Rashidi, G. Michael Youngblood, Diane J. Co...
PERCOM
2005
ACM
14 years 8 months ago
Toward Unlinkable ID Management for Multi-Service Environments
As pervasive computing environments become popular, ID devices, such as smart cards and RFID tags, introduce multi-service environments, in which a user can receive multiple servi...
Yasunobu Nohara, Sozo Inoue, Hiroto Yasuura
PERCOM
2004
ACM
14 years 8 months ago
A Middleware for Supporting Disconnections and Multi-Network Access in Mobile Environments
The middleware infrastructure to support applications is becoming critically important to the new horizons of mobile and pervasive computing. In this context, the goal of our work...
Mejdi Kaddour, Laurent Pautet