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» A Self-Paced Introductory Programming Course
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FLAIRS
2010
15 years 5 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
159
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APVIS
2003
15 years 4 months ago
Experimental Evaluation of a Program Visualisation Tool for Use in Computer Science Education
This paper presents an experimental evaluation of a program visualisation tool. Computer science students in an introductory object oriented programming course in Java were asked ...
Kathryn Kasmarik, Joe Thurbon
157
Voted
FECS
2009
164views Education» more  FECS 2009»
15 years 12 days ago
Development of a System for Teaching C/C++ Using Robots and Open Source Software in a CS1 Course
- This paper describes the development of a system for teaching C/C++ using LegoTM RCX Robots in a CS1 college course on introductory programming. The system has been implemented u...
Amy Delman, Lawrence Goetz, Yedidyah Langsam, Theo...

Book
343views
17 years 15 days ago
A Beginners C++
"This book is primarily intended to be a text for the programming component in an introductory two semester computer science course (some materials are a little advanced and m...
Neil Gray
126
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ICSE
2003
IEEE-ACM
16 years 2 months ago
The Impact of Pair Programming on Student Performance, Perception and Persistence
This study examined the effectiveness of pair programming in four lecture sections of a large introductory programming course. We were particularly interested in assessing how the...
Charlie McDowell, Linda L. Werner, Heather E. Bull...