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JVCA
2002
157views more  JVCA 2002»
13 years 9 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
ATAL
2006
Springer
14 years 1 months ago
Hierarchical planning in BDI agent programming languages: a formal approach
This paper provides a general mechanism and a solid theoretical basis for performing planning within Belief-Desire-Intention (BDI) agents. BDI agent systems have emerged as one of...
Sebastian Sardiña, Lavindra de Silva, Lin P...
IC3K
2009
13 years 7 months ago
A Patent Retrieval Method using Semantic Annotations
Youngho Kim, Jihee Ryu, Sung-Hyon Myaeng
ISPA
2005
Springer
14 years 3 months ago
CMSA: A Method for Construction and Maintenance of Semantic Annotations
An important precondition for the success of the Semantic Web is founded on the principle that the content of web pages will be semantically annotated. In this paper, we propose a ...
Lixin Han, Guihai Chen, Linping Sun, Li Xie
FDG
2009
ACM
14 years 2 months ago
Scenario generation for emergency rescue training games
Procedural methods have long been used for generation of art assets, but procedural generation of scenarios has lagged behind. In particular, training games for emergency rescue w...
Kenneth Hullett, Michael Mateas