This paper argues that complex, embedded software agent systems are best constructed with parallel, layered architectures. These systems resemble Minskian Societies of Mind and Br...
We describe our experiences building spoken language interfaces to four demonstration applications all involving 2- or 3-D spatial displays or gestural interactions: an air combat...
Kenneth Wauchope, Stephanie Everett, Dennis Perzan...
We present a new connectionist planning method TML90 . By interaction with an unknown environment, a world model is progressively constructed using gradient descent. For deriving ...
We propose a general mathematical methodology for studying the dynamics of multiagent systems in which complex collective behavior arises out of local interactions between many si...
This paper presents a novel method for enabling a robot to determine the position of a sound source in three dimensions using just two microphones and interaction with its environm...