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AINA
2005
IEEE
14 years 1 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
WSE
2005
IEEE
14 years 1 months ago
Towards Evolving Web Sites into Grid Services Environment
Grid services are emerged by integrating Grid computing and Web services to perform a seamless information processing system across distributed, heterogeneous, dynamic virtual org...
Jianzhi Li, Hongji Yang
LCN
2002
IEEE
14 years 17 days ago
Virtual Routers: A Tool for Emulating IP Routers
Setting up experimental networks of a sufficient size is a crucial element for the development of communication services. Unfortunately, the required equipment, like routers and ...
Florian Baumgartner, Torsten Braun, Bharat K. Bhar...
CLOUDCOM
2009
Springer
14 years 2 months ago
Cost of Virtual Machine Live Migration in Clouds: A Performance Evaluation
Abstract. Virtualization technology has become commonplace in modern data centers and cluster systems, often referred as “computing clouds”. In particular, the capability of vi...
William Voorsluys, James Broberg, Srikumar Venugop...
CCGRID
2005
IEEE
14 years 1 months ago
Supporting the dynamic grid service lifecycle
This paper presents an architecture and implementation for a dynamic OGSA-based Grid service architecture that extends GT3 to support dynamic service hosting - where to host and r...
Jon B. Weissman, Seonho Kim, Darin England