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CVPR
2010
IEEE
13 years 12 months ago
An Online Approach: Learning-Semantic-Scene-by-Tracking and Tracking-by-Learning-Semantic-Scene
Learning the knowledge of scene structure and tracking a large number of targets are both active topics of computer vision in recent years, which plays a crucial role in surveilla...
Xuan Song, Xiaowei Shao, Huijing Zhao, Jinshi Cui,...
ACMACE
2004
ACM
14 years 23 days ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
AVSS
2005
IEEE
14 years 29 days ago
Multi-camera positioning to optimize task observability
The performance of computer vision systems for measurement, surveillance, reconstruction, gait recognition, and many other applications, depends heavily on the placement of camera...
Robert Bodor, Paul R. Schrater, Nikolaos Papanikol...
ASSETS
2008
ACM
13 years 9 months ago
Computer vision-based clear path guidance for blind wheelchair users
We describe a system for guiding blind and visually impaired wheelchair users along a clear path that uses computer vision to sense the presence of obstacles or other terrain feat...
Volodymyr Ivanchenko, James Coughlan, William Gerr...
CVPR
2009
IEEE
15 years 2 months ago
Topology Dictionary with Markov Model for 3D Video Content-Based Skimming and Description
This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...