Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
The complexity of Grid environments is growing as more projects and applications appear in this quick-evolving domain. Widespread applications are distributed over thousands of com...
Franck Bonnassieux, Robert Harakaly, Pascale Prime...
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...