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» A Simalytic Approach to Modeling Virtualized Environments
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IAT
2007
IEEE
14 years 1 months ago
Behavioral Intelligence for Geospatial Agents in Urban Environments
Existing models of virtual humans in urban settings have largely focused on algorithmic or graphical efficiency. They look realistic but are relatively lacking as experimental too...
Paul M. Torrens
EAGC
2003
Springer
14 years 23 days ago
Automatic Services Discovery, Monitoring and Visualization of Grid Environments: The MapCenter Approach
The complexity of Grid environments is growing as more projects and applications appear in this quick-evolving domain. Widespread applications are distributed over thousands of com...
Franck Bonnassieux, Robert Harakaly, Pascale Prime...
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 5 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
PSYCHNOLOGY
2008
74views more  PSYCHNOLOGY 2008»
13 years 7 months ago
The Use of Virtual and Mixed Reality Environments for Urban Behavioural Studies
Virtual/mixed reality 3D models of real-world environments can be used to run behavioural and other experiments with real human subjects, replacing the traditional approach where ...
Andrew J. Park, Thomas W. Calvert, Patricia L. Bra...
ANSS
2006
IEEE
14 years 1 months ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...