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HAPTICS
2003
IEEE
14 years 3 months ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
WSC
2004
13 years 11 months ago
Stochastic Approximation with Simulated Annealing as an Approach to Global Discrete-Event Simulation Optimization
This paper explores an approach to global, stochastic, simulation optimization which combines stochastic approximation (SA) with simulated annealing (SAN). SA directs a search of ...
Matthew H. Jones, K. Preston White
WSC
2004
13 years 11 months ago
Simulation in Context: Using Data Farming for Decision Support
Data Farming leverages high performance computing to run simple models many times. This process allows for the exploration of massive parameter spaces relatively quickly. This pap...
Philip S. Barry, Matthew T. K. Koehler
HASE
2007
IEEE
14 years 4 months ago
Simulation Models and Implementation of a Simulator for the Performability Analysis of Electric Power Systems Considering Interd
Electric Power Systems (EPS) become more and more critical for our society, since they provide vital services for the human activities. At the same time, obtaining dependable beha...
Francesco Romani, Silvano Chiaradonna, Felicita Di...
IFM
1999
Springer
14 years 2 months ago
Retrenchment and Punctured Simulation
: Some of the shortcomings of using refinement alone as the means of passing from high level simple models to actual detailed implementations are reviewed. Retrenchment is presente...
Richard Banach, Michael Poppleton