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ML
1998
ACM
136views Machine Learning» more  ML 1998»
13 years 7 months ago
Co-Evolution in the Successful Learning of Backgammon Strategy
Following Tesauro’s work on TD-Gammon, we used a 4000 parameter feed-forward neural network to develop a competitive backgammon evaluation function. Play proceeds by a roll of t...
Jordan B. Pollack, Alan D. Blair
CORR
2004
Springer
106views Education» more  CORR 2004»
13 years 7 months ago
Intelligent Systems: Architectures and Perspectives
: The integration of different learning and adaptation techniques to overcome individual limitations and to achieve synergetic effects through the hybridization or fusion of these ...
Ajith Abraham
PRL
2008
137views more  PRL 2008»
13 years 7 months ago
On-line handwritten digit recognition based on trajectory and velocity modeling
The handwriting is one of the most familiar communication media. Pen based interface combined with automatic handwriting recognition offers a very easy and natural input method. T...
Monji Kherallah, Lobna Haddad, Adel M. Alimi, Amar...
ICIP
2009
IEEE
14 years 9 months ago
Corner-based Background Segmentation Using Adaptive Resonance Theory
A correct video segmentation, namely the detection of moving objects within a scene plays a very important role in many application in safety, surveillance, trafic monitoring and ...
FUZZIEEE
2007
IEEE
14 years 2 months ago
Improved Adaptive Impulsive Noise Suppression
In this work an improved scheme for eliminating impulsive noise of varying strengths from corrupted images is proposed. A neural network is employed to classify the corrupted and n...
Pankaj Kumar Sa, Banshidhar Majhi, Ganapati Panda