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» A Simple Method for Modeling Wrinkles on Human Skin
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CSE
2008
IEEE
14 years 2 months ago
3D Computer Simulations of Pulsatile Human Blood Flows in Vessels and in the Aortic Arch: Investigation of Non-Newtonian Charact
Methods of Computational Fluid Dynamics are applied to simulate pulsatile blood flow in human vessels and in the aortic arch. The non-Newtonian behaviour of the human blood is in...
Renat A. Sultanov, Dennis Guster, Brent Engelbrekt...
COMPLEXITY
2006
91views more  COMPLEXITY 2006»
13 years 7 months ago
The evolution of technology within a simple computer model
Technology--the collection of devices and methods available to human society--evolves by constructing new devices and methods from ones that previously exist, and in turn offering...
W. Brian Arthur, Wolfgang Polak
SIGGRAPH
2000
ACM
13 years 11 months ago
Acquiring the reflectance field of a human face
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
ACMACE
2006
ACM
14 years 1 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ICCV
2001
IEEE
14 years 9 months ago
Human Tracking with Mixtures of Trees
Tree-structured probabilistic models admit simple, fast inference. However, they are not well suited to phenomena such as occlusion, where multiple components of an object may dis...
Sergey Ioffe, David A. Forsyth