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ICPR
2002
IEEE
14 years 8 months ago
Interacting Multiple Model (IMM) Kalman Filters for Robust High Speed Human Motion Tracking
Accurate and robust tracking of humans is of growing interest in the image processing and computer vision communities. The ability of a vision system to track the subjects and acc...
Michael E. Farmer, Rein-Lien Hsu, Anil K. Jain
CA
1999
IEEE
13 years 12 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
HAPTICS
2003
IEEE
14 years 25 days ago
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Shoichi Hasegawa, Nobuaki Fujii, Yasuharu Koike, M...
ICMCS
2005
IEEE
113views Multimedia» more  ICMCS 2005»
14 years 1 months ago
HMM-Based Deception Recognition from Visual Cues
Behavioral indicators of deception and behavioral state are extremely difficult for humans to analyze. This research effort attempts to leverage automated systems to augment human...
Gabriel Tsechpenakis, Dimitris N. Metaxas, Mark Ad...
ICCV
2007
IEEE
14 years 1 months ago
Exact Eye Contact with Virtual Humans
Abstract. This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’...
Andrei State