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» A Simple Method for Modeling Wrinkles on Human Skin
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RT
2001
Springer
13 years 12 months ago
An Illumination Model for a Skin Layer Bounded by Rough Surfaces
In this paper we present a novel illumination model that takes into account multiple anisotropic scattering in a layer bounded by two rough surfaces. We compute the model by a dis...
Jos Stam
CA
1998
IEEE
13 years 11 months ago
Modeling and Deformation of the Human Body using an Anatomically-Based Approach
In this paper we propose a method to simulate human beings based on anatomy concepts. We believe that the closer our model is to reality, the better will be our results. Using thi...
Luciana Porcher Nedel, Daniel Thalmann
FGR
1998
IEEE
208views Biometrics» more  FGR 1998»
13 years 11 months ago
Locating Facial Region of a Head-and-Shoulders Color Image
This paper addresses our proposed method to automatically locate the person's face from a given image that consists of a head-and-shoulders view of the person and a complex b...
Douglas Chai, King N. Ngan
SI3D
2006
ACM
14 years 1 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
VC
2008
92views more  VC 2008»
13 years 7 months ago
A natural human hand model
We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...