In order to support the efficient development of NL generation systems, two orthogonal •methods are currently pursued with emphasis: (i) reusable, general, and linguistically•...
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
This paper is a response to requests from several respected colleagues in academia for a careful writeup of the classical time-optimal control based hybrid controllers that we have...
Haitham A. Hindi, Lara S. Crawford, Rong Zhou, Cra...
Many difficult visual perception problems, like 3D human motion estimation, can be formulated in terms of inference using complex generative models, defined over high-dimensional ...
Existing profile-guided partial redundancy elimination (PRE) methods use speculation to enable the removal of partial redundancies along more frequently executed paths at the expe...