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» A Simulation Framework for Human-Robot Interaction
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JVCA
1998
90views more  JVCA 1998»
13 years 7 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
TOG
2002
162views more  TOG 2002»
13 years 7 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
IJRR
2000
107views more  IJRR 2000»
13 years 7 months ago
Dynamics Simulation and Controller Interfacing for Legged Robots
Dynamics simulation can play a critical role in the engineering of robotic control code, and there exist a variety of strategies both for building physical models and for interact...
Jesse A. Reichler, Fred Delcomyn
PC
2000
100views Management» more  PC 2000»
13 years 7 months ago
Trading accuracy for speed in parallel simulated annealing with simultaneous moves
A common approach to parallelizing simulated annealing to generate several perturbations to the current solution simultaneously, requiring synchronization to guarantee correct eva...
M. D. Durand, Steve R. White
CGF
2008
124views more  CGF 2008»
13 years 7 months ago
Real-time Animation of Sand-Water Interaction
Recent advances in physically-based simulations have made it possible to generate realistic animations. However, in the case of solid-fluid coupling, wetting effects have rarely b...
Witawat Rungjiratananon, Zoltan Szego, Yoshihiro K...