We propose an approach for timing analysis of software-based embedded computer systems that builds on the established probabilistic framework of Bayesian networks. We envision an ...
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Ground maneuvering target tracking is a class of nonlinear and/or no-Gaussian filtering problem. A new interacting multiple model unscented particle filter (IMMUPF) is presented to...
The growing complexity of distributed biomedical application requirements present new challenges to the representation of software architectural analysis and design. This is the c...
For simulations involving complex objects, a number of different properties must be represented. An example of this is in modeling an object undergoing combustion—heat amounts,...