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JAIR
2010
131views more  JAIR 2010»
13 years 6 months ago
Narrative Planning: Balancing Plot and Character
Narrative, and in particular storytelling, is an important part of the human experience. Consequently, computational systems that can reason about narrative can be more effective...
Mark O. Riedl, R. Michael Young
COGSCI
2010
99views more  COGSCI 2010»
13 years 7 months ago
Learning to Learn Causal Models
Learning to understand a single causal system can be an achievement, but humans must learn about multiple causal systems over the course of a lifetime. We present a hierarchical B...
Charles Kemp, Noah D. Goodman, Joshua B. Tenenbaum
MM
2005
ACM
128views Multimedia» more  MM 2005»
14 years 1 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ICCV
2007
IEEE
14 years 9 months ago
Fast Crowd Segmentation Using Shape Indexing
This paper presents a fast, accurate, and novel method for the problem of estimating the number of humans and their positions from background differenced images obtained from a si...
Lan Dong, Vasu Parameswaran, Visvanathan Ramesh, I...