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CEC
2009
IEEE
14 years 2 months ago
Lamarckian neuroevolution for visual control in the Quake II environment
Abstract— A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to...
Matt Parker, Bobby D. Bryant

Publication
234views
13 years 11 months ago
Evolution of Analog Networks using Local String Alignment on Highly Reorganizable Genomes
We introduce and apply a genetic representation for analog electronic circuits based on the association of character strings extracted from the genome with the terminals and param...
Claudio Mattiussi, Dario Floreano
DAGSTUHL
2003
13 years 8 months ago
Removing Some 'A' from AI: Embodied Cultured Networks
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...
GECCO
2007
Springer
186views Optimization» more  GECCO 2007»
14 years 1 months ago
Evolving controllers for simulated car racing using object oriented genetic programming
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
EVOW
2008
Springer
13 years 9 months ago
Artificial Creatures for Object Tracking and Segmentation
We present a study on the use of soft computing techniques for object tracking/segmentation in surveillance video clips. A number of artificial creatures, conceptually, "inhab...
Luca Mussi, Stefano Cagnoni