Modeling representations of image patches that are quasi-invariant to spatial deformations is an important problem in computer vision. In this paper, we propose a novel concept, t...
Jan Ernst, Maneesh Kumar Singh, Visvanathan Ramesh
This paper introduces a framework for long-distance face recognition using dense and sparse stereo reconstruction, with texture of the facial region. Two methods to determine corr...
Ham Rara, Asem Ali, Shireen Elhabian, Aly A. Farag
In this paper we propose an algorithm for image recovery where completely lost blocks in an image/video-frame are recovered using spatial information surrounding these blocks. Our...
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...