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» A Spatial Model of Interaction in Large Virtual Environments
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EVOW
2011
Springer
14 years 8 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...
CANDT
2009
15 years 8 months ago
And the ringleaders were banned: an examination of protest in virtual worlds
Protest has made the jump between the offline and the online spaces and is frequently used in most virtual worlds available today. Despite the frequency of these protest actions i...
Bridget Marie Blodgett
ISWC
2005
IEEE
15 years 10 months ago
Exploring Interaction with a Simulated Wrist-Worn Projection Display
One of the major limitations of portable computing devices is the small size of their built-in displays. Fortunately, extremely small projection systems are being developed that c...
Gábor Blaskó, Steven Feiner, Franz C...
VC
2010
146views more  VC 2010»
15 years 3 months ago
View-dependent exploration of massive volumetric models on large-scale light field displays
We report on a light-field display based virtual environment enabling multiple naked-eye users to perceive detailed multi-gigavoxel volumetric models as floating in space, respon...
José Antonio Iglesias Guitián, Enric...
180
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MIG
2009
Springer
15 years 11 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt