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» A Spatial Model of Interaction in Large Virtual Environments
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CG
2008
Springer
15 years 4 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
CGF
2004
140views more  CGF 2004»
15 years 4 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
CGI
1998
IEEE
15 years 9 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
CASCON
1997
91views Education» more  CASCON 1997»
15 years 6 months ago
Keeping virtual information resources up and running
The maintenanceofmaterializedviews in largescale environments composed of numerous heterogeneous information sources ISs, such as the WWW, has importance for the new breed of in...
Amy J. Lee, Anisoara Nica, Elke A. Rundensteiner
IJCM
2007
205views more  IJCM 2007»
15 years 4 months ago
BTF modelling using BRDF texels
The highest fidelity representations of realistic real-world materials currently used comprise Bidirectional Texture Functions (BTF). The BTF is a six dimensional function dependi...
Jirí Filip, Michal Haindl