Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
The efficient simulation of multi-agent systems presents particular challenges which are not addressed by current parallel discrete event simulation (PDES) models and techniques. ...
Michael Lees, Brian Logan, Rob Minson, Ton Oguara,...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
In previous papers, a passive control implementation structure is proposed for mechanical systems interacting with physical environments. The proposed implementation structure enf...
Compared to a geometric approach, image based rendering applied to 3D view reconstruction doesn't require 3D model construction and doesn't depend on the complexity of t...