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» A Spatial Model of Interaction in Large Virtual Environments
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SAMT
2007
Springer
98views Multimedia» more  SAMT 2007»
15 years 10 months ago
Personalization of Content in Virtual Exhibitions
Presentation of content is an important aspect of today’s virtual reality applications, especially in domains such as virtual exhibitions. The large amount and variety of exhibit...
Bill Bonis, John Stamos, Spyros Vosinakis, Ioannis...
ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 8 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
VR
1999
IEEE
154views Virtual Reality» more  VR 1999»
15 years 8 months ago
A Virtual Assembly Design Environment
The Virtual Assembly Design Environment (VADE) is a Virtual Reality (VR) based engineering application which allows engineers to evaluate, analyze, and plan the assembly of mechan...
Sankar Jayaram, Yong Wang, Uma Jayaram, Kevin W. L...
PERCOM
2004
ACM
16 years 3 months ago
An Augmented Virtual Reality Interface for Assistive Monitoring of Smart Spaces
Large sensor networks in applications such as surveillance and virtual classrooms, have to deal with the explosion of sensor information. Coherent presentation of data coming from...
Shichao Ou, Deepak R. Karuppiah, Andrew H. Fagg, E...
SIGGRAPH
1993
ACM
15 years 8 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin