Sciweavers

982 search results - page 55 / 197
» A Spatial Model of Interaction in Large Virtual Environments
Sort
View
WSC
2004
15 years 5 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 8 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
SIGGRAPH
1995
ACM
15 years 7 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
VR
2008
IEEE
103views Virtual Reality» more  VR 2008»
15 years 10 months ago
VFire: Virtual Fire in Realistic Environments
The destructive capacity of wildfires and the dangers and limitations associated with observing actual wildfires has led researchers to develop mathematical models in order to b...
Roger V. Hoang, Joseph D. Mahsman, David T. Brown,...
JGS
2000
88views more  JGS 2000»
15 years 4 months ago
Part 4 Technology and the future of GIS and spatial analysis
Abstract. Geographical Information Science is essentially computational geography and has its own research program, namely all aspects of formal models for spatial natural processe...
Andrew U. Frank