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» A Spatial Model of Interaction in Large Virtual Environments
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ENTCS
2008
175views more  ENTCS 2008»
15 years 4 months ago
AGAPIA v0.1: A Programming Language for Interactive Systems and Its Typing System
A model (consisting of rv-systems), a core programming language (for developing rv-programs), several specification and analysis techniques appropriate for modeling, programming a...
Cezara Dragoi, Gheorghe Stefanescu
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 4 months ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...
PSYCHNOLOGY
2008
97views more  PSYCHNOLOGY 2008»
15 years 4 months ago
Being Inside the Quantum Atom
This article explores the possibility of using dynamic Educational Virtual Environments (EVEs) for helping students with limited background in physics and mathematics to deeply un...
Assimina M. Kontogeorgiou, Joan Bellou, Tassos A. ...
GI
2005
Springer
15 years 10 months ago
Distributed User Modeling for Situated Interaction
: A distributed service to model and control contextual information in mobile and ubiquitous computing environments is presented in this paper. We introduce the general user model ...
Dominik Heckmann
161
Voted
CEC
2008
IEEE
15 years 6 months ago
Evosphere: Evolutionary dynamics in a population of fighting virtual creatures
It is often suggested that traditional models of artificial evolution, based on explicit, human-defined fitness functions, are fundamentally more restricted and less creative than ...
Thomas Miconi