Abstract. This paper introduces a Generic Language for Interface DEvelopment (GLIDE) that supports the rapid prototyping of Graphical User Interfaces for the Agents Channeling Cont...
Conor Muldoon, Gregory M. P. O'Hare, Rem W. Collie...
This work presents a spatial channel model developed within the EC WINNER' project. The channel model is mainly based on double-directional measurement campaigns carried out i...
Hassan El-Sallabi, Daniel S. Baum, Per Zetterberg,...
Location is one of the most important elements of context in ubiquitous computing. In this paper we describe a location model, a spatial-aware communication model and an implement...
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
— The advent of ubiquitous computing has revolutionized distributed Multi-agent systems (MAS). Consequently, there are many software projects focusing on MASs. However, its succe...