Sciweavers

167 search results - page 24 / 34
» A Statistical Approach for Geometric Smoothing of Discrete S...
Sort
View
IROS
2006
IEEE
159views Robotics» more  IROS 2006»
14 years 1 months ago
Multi-Level Surface Maps for Outdoor Terrain Mapping and Loop Closing
— To operate outdoors or on non-flat surfaces, mobile robots need appropriate data structures that provide a compact representation of the environment and at the same time suppo...
Rudolph Triebel, Patrick Pfaff, Wolfram Burgard
CGF
2011
12 years 11 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
IMR
2007
Springer
14 years 1 months ago
Automatic 3D Mesh Generation for a Domain with Multiple Materials
Abstract: This paper describes an approach to construct unstructured tetrahedral and hexahedral meshes for a domain with multiple materials. In earlier works, we developed an octre...
Yongjie Zhang, Thomas Hughes, Chandrajit L. Bajaj
CVGIP
2002
126views more  CVGIP 2002»
13 years 7 months ago
Dual Mesh Resampling
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
Gabriel Taubin
WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Interactive Solid Texturing using Point-based Multiresolution Representations
This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...