A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
One of the original goals of computer vision was to fully understand a natural scene. This requires solving several sub-problems simultaneously, including object detection, region...
Geremy Heitz, Stephen Gould, Ashutosh Saxena, Daph...
This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D...
We present the design and implementation of new inexact Newton type Bundle Adjustment algorithms that exploit hardware parallelism for efficiently solving large scale 3D scene re...
Changchang Wu, Sameer Agarwal, Brian Curless, Stev...