In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
Structured outputs such as multidimensional vectors or graphs are frequently encountered in real world pattern recognition applications such as computer vision, natural language pr...
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Laser scanner measurements are corrupted by noise and artifacts that can undermine the performance of registration, segmentation, surface reconstruction, recognition, and other al...
Stereo matching algorithms conventionally match over a range of disparities sufficient to encompass all visible 3D scene points. Human vision however does not do this. It works ov...