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WIAMIS
2009
IEEE
14 years 2 months ago
Directing your own live and interactive sports channel
The ability to mark-up live sports event content, viewed from multiple camera angles, such that athletes and other objects of interest can be tracked, facilitates an exciting new ...
Stefan Poslad, Aristodemos Pnevmatikakis, Mario Nu...
TVCG
1998
143views more  TVCG 1998»
13 years 7 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
SIGGRAPH
2010
ACM
14 years 22 hour ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...
ICVGIP
2008
13 years 9 months ago
Multi-resolution Tracking in Space and Time
This paper proposes efficient and robust methods for tracking a moving object at multiple spatial and temporal resolution levels. The efficiency comes from optimising the amounts ...
Sumantra Dutta Roy, Son Dinh Tran, Larry S. Davis,...
AVSS
2006
IEEE
14 years 1 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu