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SCA
2007
13 years 9 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
TVCG
2008
324views more  TVCG 2008»
13 years 6 months ago
Curve-Skeleton Extraction Using Iterative Least Squares Optimization
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
Yu-Shuen Wang, Tong-Yee Lee
CODES
1999
IEEE
13 years 11 months ago
System synthesis utilizing a layered functional model
We propose a system synthesis method which bridges the gap between a highly abstract functional model and an efficient hardware or software implementation. The functional model is...
Ingo Sander, Axel Jantsch
ECCV
2010
Springer
14 years 22 days ago
Gaussian-like Spatial Priors for Articulated Tracking
We present an analysis of the spatial covariance structure of an articulated motion prior in which joint angles have a known covariance structure. From this, a well-known, but ofte...
CSMR
2009
IEEE
14 years 3 days ago
Software Clustering Using Dynamic Analysis and Static Dependencies
Decomposing a software system into smaller, more manageable clusters is a common approach to support the comprehension of large systems. In recent years, researchers have focused ...
Chiragkumar Patel, Abdelwahab Hamou-Lhadj, Juergen...