Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
A curve skeleton is a compact representation of 3D objects and has numerous applications. It can be used to describe an object's geometry and topology. In this paper, we intro...
We propose a system synthesis method which bridges the gap between a highly abstract functional model and an efficient hardware or software implementation. The functional model is...
We present an analysis of the spatial covariance structure of an articulated motion prior in which joint angles have a known covariance structure. From this, a well-known, but ofte...
Decomposing a software system into smaller, more manageable clusters is a common approach to support the comprehension of large systems. In recent years, researchers have focused ...