We investigate the well-known PRAM model of parallel computation as a practical parallel programming model. The two components of this project are a general-purpose PRAM programmin...
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
This work concerns automatic topic segmentation of email conversations. We present a corpus of email threads manually annotated with topics, and evaluate annotator reliability. To...
Shafiq R. Joty, Giuseppe Carenini, Gabriel Murray,...
We suggest to extend BPEL4WS with structured activities for multiple instantiation since this is a crucial feature of a business process modelling language. In particular, we propo...
The paper presents an approach to using structural descriptions, obtained through a human-robot tutoring dialogue, as labels for the visual object models a robot learns. The paper...
Geert-Jan M. Kruijff, John D. Kelleher, Gregor Ber...