In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Decision-theoretic reasoning and planning algorithms are increasingly being used for mobile robot navigation, due to the signi cant uncertainty accompanying the robots' perce...
: The design of engineering processes is dependent on the context they are designed for. This paper presents the results of an action research study that used design rationale to d...
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Emerging indoor mobile computing environments seek to provide a user with an advanced setofcommunication-intensive applications, which require sustained quality of service in the ...