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» A Study of UCT and Its Enhancements in an Artificial Game
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PERVASIVE
2007
Springer
14 years 2 months ago
Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Mitchell Page, Andrew Vande Moere
CEC
2007
IEEE
14 years 2 months ago
A fractal representation for real optimization
— The chaos game, in which a moving point is repeatedly averaged toward randomly selected vertices of a triangle, is one method of generating the fractal called the Sierpinski tr...
Daniel A. Ashlock, Justin Schonfeld
AIED
2005
Springer
14 years 2 months ago
Motivating Learners by Nurturing Animal Companions: My-Pet and Our-Pet
This paper reports a pilot study of how to utilize simulated animal companions to encourage students to pay more effort in their study in the classroom environment. A class of stud...
Zhi-Hong Chen, Yi-Chan Deng, Chih-Yueh Chou, Tak-W...
AI
2002
Springer
13 years 8 months ago
Improving heuristic mini-max search by supervised learning
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
Michael Buro
ATAL
2006
Springer
14 years 9 days ago
The communication complexity of coalition formation among autonomous agents
It is self-evident that in numerous Multiagent settings, selfish agents stand to benefit from cooperating by forming coalitions. Nevertheless, negotiating a stable distribution of...
Ariel D. Procaccia, Jeffrey S. Rosenschein