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» A Study of User Profile Generation from Folksonomies
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HT
2010
ACM
14 years 2 months ago
Of categorizers and describers: an evaluation of quantitative measures for tagging motivation
While recent research has advanced our understanding about the structure and dynamics of social tagging systems, we know little about (i) the underlying motivations for tagging (w...
Christian Körner, Roman Kern, Hans-Peter Grah...
IPPS
2010
IEEE
13 years 7 months ago
KRASH: Reproducible CPU load generation on many-core machines
Abstract--In this article we present KRASH, a tool for reproducible generation of system-level CPU load. This tool is intended for use in shared memory machines equipped with multi...
Swann Perarnau, Guillaume Huard
CORR
2007
Springer
160views Education» more  CORR 2007»
13 years 9 months ago
How really effective are Multimodal Hints in enhancing Visual Target Spotting? Some evidence from a usability study
The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating...
Suzanne Kieffer, Noelle Carbonell
ACMACE
2009
ACM
14 years 1 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
UMUAI
2002
76views more  UMUAI 2002»
13 years 8 months ago
User Models and User Physical Capability
Current interface design practices are based on user models and descriptions derived almost exclusively from studies of able-bodied users (Keates et al., 1999). However, such users...
Simeon Keates, Patrick Langdon, P. John Clarkson, ...