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» A Superscalar 3D Graphics Engine
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AVI
2008
13 years 10 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
AVI
2008
13 years 10 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
SI3D
2009
ACM
14 years 2 months ago
Dynamic solid textures for real-time coherent stylization
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
Pierre Bénard, Adrien Bousseau, Joëlle...
UIST
2000
ACM
13 years 12 months ago
Jazz: an extensible zoomable user interface graphics toolkit in Java
In this paper we investigate the use of scene graphs as a general approach for implementing two-dimensional (2D) graphical applications, and in particular Zoomable User Interfaces...
Benjamin B. Bederson, Jon Meyer, Lance Good
ICIP
2006
IEEE
14 years 9 months ago
Multi-Streaming of Visual Scenes with Scalable Partial Reliability
Three-dimensional (3D) visual scenes with pluralities of graphic objects require considerable network bandwidth to be transmitted and computing power to be rendered on a user'...
Ghassan Alregib, Dihong Tian