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» A Survey of Game Theory as Applied to Network Security
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GROUP
2007
ACM
13 years 11 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
SIGECOM
2008
ACM
122views ECommerce» more  SIGECOM 2008»
13 years 7 months ago
On the windfall of friendship: inoculation strategies on social networks
This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit i...
Dominic Meier, Yvonne Anne Oswald, Stefan Schmid, ...
MDM
2009
Springer
126views Communications» more  MDM 2009»
14 years 2 months ago
Outlier Detection in Ad Hoc Networks Using Dempster-Shafer Theory
Mobile Ad-hoc NETworks (MANETs) are known to be vulnerable to a variety of attacks due to lack of central authority or fixed network infrastructure. Many security schemes have bee...
Wenjia Li, Anupam Joshi
IJNSEC
2006
205views more  IJNSEC 2006»
13 years 7 months ago
A Game Theoretic Formulation for Intrusion Detection in Mobile Ad Hoc Networks
Nodes in a mobile ad hoc network need to thwart various attacks and malicious activities. This is especially true for the ad hoc environment where there is a total lack of central...
Animesh Patcha, Jung-Min Park
ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 2 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...