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» A Survey of Human Computation Systems
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MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 1 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
MM
2004
ACM
90views Multimedia» more  MM 2004»
14 years 1 months ago
Shibboleth: exploring cultural boundaries in speech
Shibboleth is a multimedia artwork that explores the cultural barriers created and enforced by accent and pronunciation differences. It is founded on the idea of biblical origin ...
Andrew W. Senior
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 1 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
NORDICHI
2004
ACM
14 years 1 months ago
Identifying and selecting users for user-centered design
It is critical to the success of a system that appropriate and representative users are involved in the development work. However, the process of identifying and selecting users h...
Sari Kujala, Marjo Kauppinen
SIGUCCS
2004
ACM
14 years 1 months ago
Online solutions: looking to the future of knowledgeBase management
The Princeton University Help Desk KnowledgeBase (KB) is a searchable online information system that publishes Princetonspecific computer solutions to better serve the University ...
Annie Saunders