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TVCG
2008
128views more  TVCG 2008»
13 years 8 months ago
AD-Frustum: Adaptive Frustum Tracing for Interactive Sound Propagation
We present an interactive algorithm to compute sound propagation paths for transmission, specular reflection and edge diffraction in complex scenes. Our formulation uses an adaptiv...
Anish Chandak, Christian Lauterbach, Micah T. Tayl...
CGA
2002
13 years 8 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
EXPERT
2000
75views more  EXPERT 2000»
13 years 8 months ago
Integrating Robotics Research with Undergraduate Education
The field of robotics moves so quickly and encompasses such a wide range of disciplines and applications that education in robotics must be adaptive and incorporate a multidiscipl...
Bruce A. Maxwell, Lisa Meeden
RAS
2002
141views more  RAS 2002»
13 years 8 months ago
Ground plane estimation, error analysis and applications
Ground plane perception is of vital importance to human mobility. In order to develop a stereo-based mobility aid for the partially sighted, we model the ground plane based on dis...
Stephen Se, Michael Brady
PCM
2010
Springer
239views Multimedia» more  PCM 2010»
13 years 6 months ago
Adaptive Particle Filter Based on Energy Field for Robust Object Tracking in Complex Scenes
Particle filter (PF) based object tracking methods have been widely used in computer vision. However, traditional particle filter trackers cannot effectively distinguish the target...
Xin Sun, Hongxun Yao, Shengping Zhang, Shaohui Liu