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ATAL
2008
Springer
15 years 8 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
160
Voted
ICPPW
2002
IEEE
15 years 11 months ago
A Statistical Approach for the Analysis of the Relation Between Low-Level Performance Information, the Code, and the Environment
This paper presents a methodology for aiding a scientific programmer to evaluate the performance of parallel programs on advanced architectures. It applies well-defined design o...
Nayda G. Santiago, Diane T. Rover, Domingo Rodr&ia...
ICCSA
2005
Springer
15 years 11 months ago
IMNET: An Experimental Testbed for Extensible Multi-user Virtual Environment Systems
Abstract. Multi-user virtual environment (MUVE) systems enable virtual participation in many applications. A MUVE usually is a complex system requiring technologies from 3D graphic...
Tsai-Yen Li, Mao-Yung Liao, Pai-Cheng Tao
WWW
2005
ACM
16 years 7 months ago
On the lack of typical behavior in the global Web traffic network
We offer the first large-scale analysis of Web traffic based on network flow data. Using data collected on the Internet2 network, we constructed a weighted bipartite clientserver ...
Mark Meiss, Filippo Menczer, Alessandro Vespignani
SIGCOMM
2009
ACM
16 years 24 days ago
MobiClique: middleware for mobile social networking
We consider a mobile ad hoc network setting where Bluetooth enabled mobile devices communicate directly with other devices as they meet opportunistically. We design and implement ...
Anna Kaisa Pietiläinen, Earl Oliver, Jason Le...