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» A System Design and Rapid Prototyping of Wearable Computers ...
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SENSYS
2009
ACM
14 years 2 months ago
Mercury: a wearable sensor network platform for high-fidelity motion analysis
This paper describes Mercury, a wearable, wireless sensor platform for motion analysis of patients being treated for neuromotor disorders, such as Parkinson’s Disease, epilepsy,...
Konrad Lorincz, Bor-rong Chen, Geoffrey Werner Cha...
HCI
2009
13 years 5 months ago
Supporting Situation Awareness in Demanding Operating Environments through Wearable User Interfaces
The military environment is changing, e.g., the operating environment is becoming more varied and demanding. Due to these challenges, new user interfaces (UIs) are required providi...
Jari Laarni, Juhani Heinilä, Jukka Häkki...
TSE
2002
122views more  TSE 2002»
13 years 7 months ago
Virtual Benchmarking and Model Continuity in Prototyping Embedded Multiprocessor Signal Processing Systems
The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...
CHI
2008
ACM
14 years 8 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
13 years 7 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou