Sciweavers

1036 search results - page 114 / 208
» A System for View-Dependent Animation
Sort
View
RE
1999
Springer
15 years 8 months ago
Bridging the Gap Between Past and Future in RE: A Scenario-Based Approach
Requirements Engineering (RE) investigates the impact of a future-oriented change vision, but the move towards this vision must consider a context heavily shaped by the past. As R...
Peter Haumer, Matthias Jarke, Klaus Pohl, Patrick ...
RT
1999
Springer
15 years 8 months ago
Space-Time Hierarchical Radiosity
This paper presents a new hierarchical simulation algorithm allowing the calculation of radiosity solutions for time-dependent scenes where all motion is known a priori. Such solut...
Cyrille Damez, François X. Sillion
129
Voted
CA
1997
IEEE
15 years 8 months ago
Layered Modular Action Control for Communicative Humanoids
Face-to-face interaction between people is generally effortless and effective. We exchange glances, take turns speaking and make facial and manual gestures to achieve the goals of ...
Kristinn R. Thórisson
VW
1998
Springer
157views Virtual Reality» more  VW 1998»
15 years 8 months ago
Real Face Communication in a Virtual World
This paper describes an efficient method to make an individual face for animation from several possible inputs and how to use this result for a realistic talking head communication...
Won-Sook Lee, Elwin Lee, Nadia Magnenat-Thalmann
PG
1997
IEEE
15 years 8 months ago
Real-time virtual humans
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
Norman I. Badler