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» A System for View-Dependent Animation
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NN
2006
Springer
101views Neural Networks» more  NN 2006»
15 years 4 months ago
A robot model of the basal ganglia: Behavior and intrinsic processing
The existence of multiple parallel loops connecting sensorimotor systems to the basal ganglia has given rise to proposals that these nuclei serve as a selection mechanism resolvin...
Tony J. Prescott, Fernando M. Montes Gonzál...
BC
2005
78views more  BC 2005»
15 years 4 months ago
Velocity constancy and models for wide-field visual motion detection in insects
The tangential neurons in the lobula plate region of the flies are known to respond to visual motion across broad receptive fields in visual space. When intracellular recordings ar...
Patrick A. Shoemaker, David C. O'Carroll, A. D. St...
TOG
2008
94views more  TOG 2008»
15 years 4 months ago
Wavelet turbulence for fluid simulation
We present a novel wavelet method for the simulation of fluids at high spatial resolution. The algorithm enables large- and smallscale detail to be edited separately, allowing hig...
Theodore Kim, Nils Thürey, Doug L. James, Mar...
TOG
2008
109views more  TOG 2008»
15 years 4 months ago
Geometric skinning with approximate dual quaternion blending
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Ladislav Kavan, Steven Collins, Jirí Z&aacu...
VC
2008
131views more  VC 2008»
15 years 4 months ago
Motion synthesis with decoupled parameterization
In real-time animation systems, motion interpolation techniques are widely used for their controllability and efficiency. The techniques sample the parameter space using example mo...
Dongwook Ha, JungHyun Han