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» A System for View-Dependent Animation
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GRAPHICSINTERFACE
2000
15 years 5 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
CGF
2010
182views more  CGF 2010»
15 years 2 months ago
A Data-driven Segmentation for the Shoulder Complex
The human shoulder complex is perhaps the most complicated joint in the human body being comprised of a set of three bones, muscles, tendons, and ligaments. Despite this anatomica...
Q. Youn Hong, Sang Il Park, Jessica K. Hodgins
WWW
2007
ACM
16 years 4 months ago
Towards environment generated media: object-participation-type weblog in home sensor network
The environment generated media (EGM) are defined here as being generated from a massive amount of and/or incomprehensible environmental data by compressing them into averages or ...
Takuya Maekawa, Yutaka Yanagisawa, Takeshi Okadome
WWW
2005
ACM
16 years 4 months ago
Web2Talkshow: transforming web content into TV-program-like content based on the creation of dialogue
We propose a new browsing system called "Web2Talkshow". It transforms declarative-based web content into humorous dialogbased TV-program-like content that is presented t...
Akiyo Nadamoto, Masaki Hayashi, Katsumi Tanaka
SI3D
2009
ACM
15 years 11 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein