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» A System for View-Dependent Animation
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CA
1999
IEEE
15 years 8 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
IUI
1997
ACM
15 years 8 months ago
Providing User Support for Interactive Applications with FUSE
FUSE (Formal User Interface Specification Environment) is an integrated user interface development environment that offers tool-based support for all phases of the interface desig...
Frank Lonczewski
SIGGRAPH
1993
ACM
15 years 8 months ago
Sensor-actuator networks
Sensor-actuator networks (SANs) are a new approach for the physically-based animation of objects. The user supplies the configuratíon of a mechanical system that hás been augmen...
Michiel van de Panne
HUMO
2000
Springer
15 years 7 months ago
A Computational Model for Motion Detection and Direction Discrimination in Humans
Seeing biological motion is very important for both humans and computers. Psychophysics experiments show that the ability of our visual system for biological motion detection and ...
Yang Song, Pietro Perona
SIGGRAPH
1995
ACM
15 years 7 months ago
Motion signal processing
Techniques from the image and signal processing domain can be successfully applied to designing, modifying, and adapting animated motion. For this purpose, we introduce multiresol...
Armin Bruderlin, Lance Williams