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» A Systematic Process to Design Product Line Architecture
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ISCA
1995
IEEE
109views Hardware» more  ISCA 1995»
13 years 11 months ago
Next Cache Line and Set Prediction
Accurate instruction fetch and branch prediction is increasingly important on today’s wide-issue architectures. Fetch prediction is the process of determining the next instructi...
Brad Calder, Dirk Grunwald
KBSE
2010
IEEE
13 years 6 months ago
Variability modeling in the real: a perspective from the operating systems domain
Variability models represent the common and variable features of products in a product line. Several variability modeling languages have been proposed in academia and industry; ho...
Thorsten Berger, Steven She, Rafael Lotufo, Andrze...
NIPS
1990
13 years 9 months ago
A Delay-Line Based Motion Detection Chip
Inspired by a visual motion detection model for the rabbit retina and by a computational architecture used for early audition in the barn owl, we have designed a chip that employs...
Timothy K. Horiuchi, John Lazzaro, Andrew Moore, C...
SIGCSE
2005
ACM
117views Education» more  SIGCSE 2005»
14 years 1 months ago
Design patterns for parsing
We provide a systematic transformation of an LL(1) grammar to an object model that consists of · an object structure representing the non-terminal symbols and their corresponding...
Dung Zung Nguyen, Mathias Ricken, Stephen B. Wong
IEE
2007
126views more  IEE 2007»
13 years 7 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...