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» A Tangible Game Interface Using Projector-Camera Systems
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ACMDIS
2006
ACM
15 years 8 months ago
Sensorial interfaces
  Sensorial  interfaces  are  based  on  augmenting  existing  physical  objects  with  digital  information.  We  propose  sensorial activity theory to relate mu...
Angela Chang, Hiroshi Ishii
FDG
2009
ACM
15 years 9 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
CHI
2009
ACM
16 years 3 months ago
Design of haptic interfaces for therapy
Touch is fundamental to our emotional well-being. Medical science is starting to understand and develop touch-based therapies for autism spectrum, mood, anxiety and borderline dis...
Cati Vaucelle, Leonardo Bonanni, Hiroshi Ishii
CHI
2009
ACM
16 years 3 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...
TSMC
2008
167views more  TSMC 2008»
15 years 1 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...