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ACMACE
2008
ACM
13 years 9 months ago
Extracting camera-control requirements and camera movement generation in a 3D virtual environment
This paper proposes a new method to generate smooth camera movement that is collision-free in a three-dimensional virtual environment. It generates a set of cells based on cell de...
Hirofumi Hamazaki, Shinya Kitaoka, Maya Ozaki, Yos...
DICTA
2007
13 years 8 months ago
Simplex Optimisation Initialized by Gaussian Mixture for Active Appearance Models
Active appearance model efficiently aligns objects which are previously modelized in images. We use it for Human Machine Interface (face gesture analysis, lips reading) to modeli...
Yasser Aidarous, Sylvain Le Gallou, Renaud S&eacut...
AAMAS
1999
Springer
13 years 7 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...
CHI
2011
ACM
12 years 11 months ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
SIMUTOOLS
2008
13 years 8 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick